Game modes

Adventure
Main article: Adventure

Make your way through a series of islands, simply surviving at first, and later encountering odd characters and completing quests.

Random Island
Just what it sounds like: a randomly generated island. You can choose from three island sizes (Small, Medium, or Big), six different biomes (Normal, Hills, Mountain, Desert, Snow, or Swamp), and four different submodes:


 * Endless Game—Easy: A very casual game experience. You begin the game with plenty of rations: 15 loaves of bread, 20 cookies, 10 bottles of water, 10 bottles of juice, and a first aid box. There are no hostile mobs. The only threats are hunger, thirst, and exhaustion.
 * Endless Game—Normal: You begin the game with 5 loaves of bread and 5 bottles of water. Lions are common, but fairly easy to avoid until you're better equipped. There are a few sharks in the ocean.
 * Endless Game—Hard: You begin the game with nothing. The island is crawling with lions, and the ocean is infested with sharks—no place is safe. Simply establishing a foothold in this mode will be a challenge.
 * Raptor Hunter: You begin the game with a shotgun, 300 bullets, and a first aid box. The island is overrun with raptors, and your goal is to exterminate them.

Single Island
This mode consists of several mini-games.


 * Color Game: Play a version of the old Simon memory game.
 * Shooting Range: You spawn near an impressive arsenal of weapons: an arbalest, a bow, a longbow, a goldbow, a pistol, a slingshot, 200 spears, and a crate containing 200 bullets, 200 arrows, 200 bolts, and 200 pebbles. Targets are scattered across the island. There is no goal except to play with the weapons.
 * Survival Guide: A tutorial island which walks you through the controls and gameplay mechanics in detail. A good way for new players to get oriented.
 * Tower Defense: Play a simple tower defense game on a small island. A path winds its way across the island; you can build and upgrade defensive structures along the path by spending gold. Waves of mobs will travel from one end of the path to the other; you earn gold for each mob that you kill. If a mob reaches the end of the path, you lose health; if you lose all of your health, the game is over.